B
s�]� � @ sL d dl mZ d dlmZmZmZmZ d dlmZ G dd� deeeee�Z dS )� )�BaseElement)�XLink�ViewBox� Transform�Presentation)� is_stringc s4 e Zd ZdZdZdZd
� fdd� Zddd �Z� ZS )�Patterna�
A pattern is used to fill or stroke an object using a pre-defined graphic
object which can be replicated ("tiled") at fixed intervals in x and y to
cover the areas to be painted. Patterns are defined using a `pattern` element
and then referenced by properties `fill` and `stroke` on a given graphics
element to indicate that the given element shall be filled or stroked with
the referenced pattern.
�patternZpatternTransformNc s� t t| �jf |� |dk r2|d | d<